Spectators do not need to pay or reserve a position. They may just show up on the day of the shoot, be polite, and enjoy the show.
People planning to be spectators may sign up for emails about the event by sending an email to email@example.com. There is no requirement to sign up in order to be a spectator but it will get them information about the Saturday night dinner and weather forecasts when the information becomes available.
Let’s all get together again this year and enjoy the food, fun, and camaraderie that we all enjoyed last year.
Riverside Room at the Best Western Lodge at River's Edge
615 Main Street
Orofino, Idaho 83544
Saturday April 22rd
6pm Social Hour – No Host Bar
7pm Dinner and Speaker
Deadline for RSVP: April 14, 2017
Amount includes Tips and Gratuities.
The High Intensity events will be on Friday and Saturday evenings.
This is what High Intensity is all about:
There is a limit of 50 people total that may participate in each event. This allows us to limit the number of targets I have to allocate and still give people a chance to get "their fair share".
Shooters are guaranteed a minimum of five targets each there. Typically it is 10 to 15 per person.
If you want to participate in a High Intensity event click a check box for one or both of the High Intensity events when you enter.
There is the opportunity for a few lucky participants to be able to shoot their own private fireball target at an "entertainingly close" distance on Friday evening.
The first four people to sign up for this unique opportunity will get an experience they will never forget. Feel the heat!
These are the bare minimum rules which you must follow while at the event. You MUST have them memorized. Please read the additional rules and clarifications.
See also Joe Huffman's Boomershoot Blog entries.
August 18, 2016: Boomershoot registration software is ready. Registration for 2016 participants will open up on August 20th. Registration for everyone will open up on August 27th.
July 6, 2016: Boomershoot registration software is being worked on and should be ready soon.
Last updated: October 7, 2016